Kurts 3D modelling and animation blog!
Monday, 3 December 2012
finally
i finally completed my drums, it may have took longer than anythingelse that ive made so far but i think it was worth it.
03/12/2012
Today i started by creating the lights that i am going to have in my scene. I think that the amount of polygons that i used may be too many but i feel it helps wit the overall look of the objects.
Monday, 26 November 2012
26/11/2012
Today we started the day by modeeling a 3D car, i felt this went really well and i enjoyed it alot.
After this we then created a weird box in groups of 2, i was in a group with sam russell, this was a slow process but we eventually got there in the end..... it was pretty good.
After this we then created a weird box in groups of 2, i was in a group with sam russell, this was a slow process but we eventually got there in the end..... it was pretty good.
Wednesday, 14 November 2012
14/11/2012
Today we used a mixture of mudbox and 3Ds max to create a character and then sculpt it and also putting textures onto the object. This gave me a better understanding of how to import and export to and from 3Ds max
Monday, 12 November 2012
12/11/2012
today i continued with the Drums that i started last week, i then finished the stand of the snare drum and then started creating the Kick Drum. This took me a short amount of time but i used a large amount of the time researchin the positioning and the details of each drum.
I have now finished the 2 Kick drums and now starting the drum that is horizontal (Dont know the name of that drum at the moment), when im creating these i am saving time by using the same overall shape of the drums because they dont really vary in shape and only size.
I have now finished the 2 Kick drums and now starting the drum that is horizontal (Dont know the name of that drum at the moment), when im creating these i am saving time by using the same overall shape of the drums because they dont really vary in shape and only size.
Monday, 5 November 2012
05/11/2012
Today i have done more research into what i want to make for my 3D modelling assignment. Aferwards i have started making the first instrument that i will have in my scene.
I am very happy with the start that i have made and im looking forward to continuing my work on this when possible. :)
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